Goblin concept digital sculpture with human-like skin. Learned a lot of quick tips and look development.
Sculpted in ZBrush, Retopologized and UVs done in Maya, Textured in Mari, Rendered using Arnold.
Case studies coming soon
Goblin concept digital sculpture with human-like skin. Learned a lot of quick tips and look development.
Sculpted in ZBrush, Retopologized and UVs done in Maya, Textured in Mari, Rendered using Arnold.
Case studies coming soon
Goblin concept digital sculpture with human-like skin. Learned a lot of quick tips and look development.
Sculpted in ZBrush, Retopologized and UVs done in Maya, Textured in Mari, Rendered using Arnold.
Case studies coming soon
Goblin concept digital sculpture with human-like skin. Learned a lot of quick tips and look development.
Sculpted in ZBrush, Retopologized and UVs done in Maya, Textured in Mari, Rendered using Arnold.
Case studies coming soon